milkcanz:

secondlifefuckno:

I think that blogpost on size was wrong. Besides my avatar itself is 57 tall like some they show in that diagram, but my legs and everything else look proportionate to the rest of my body. Here’s a quick look (see picture) at popular video game characters, or known ones next to that SL Avatar, that I would call a hobbit. Even if you match her torso/headsize up (which you can) to the video game characters, her legs are too short and there’s other problems going on too. The short legs on that SL avatar are not sexy either. I don’t dream of strange but romantic things like I would when looking at InHerPixels legs, not that I am implying anything there. Don’t take it that way!

So no, I don’t agree with that circulating blog post, and everyone making tiny unattractive avatars. I’ve been the same size in SL since the very first day SL opened it’s doors, and I’ve never changed my avatar’s size and I never had a problem with anything really fitting, in fact often things were a bit too big, yet I am not tiny. I see those hobbit avatars wearing the stuff that’s big on me, and it fits them but it’s because while they shrink down their legs, they make their ass huge, and their bodies really thick, so it looks like an out-of-shape hobbit!  When they released mesh though, suddenly the scale tipped in a totally different direction and the one thing I dislike about mesh skirts is that the creator might by luck, get the skirt to correct size so that it fits my avatar, but they always make the ass too big. I could compare the skirt asses modelled out by mesh makers to game characters from the side too and it would clearly demonstrate how the mesh makers are just making things incorrect.  If they just include more sizes than the lazy 3 they keep adding. Treat it like hair colors, like Truth hair does and get more sizes available. Like I said I do this daily with real games. I do nearly 500 re-scales a day, and maybe for an entire week for work, at 7-8 hour days. It’s not that hard. 

So downsizing the avatar is wrong in my opinion. I actually see most avatars about my size in SL, and my size is the size of the video game characters pictured. When I teleport to a store in SL, there is a 9 out of 10 times chance the avatars are the correct size. It’s in these fashion blogs I usually see these awfully short shapes. In SL occasionally I see it at the lesser creator’s stores, where alot of immature “riff-raff” (damn you Sheldon Cooper) goes on. I don’t got to clubs, but I have explored and come across many and most people aren’t that small at all, and there are rarely giants, and if there are, USUALLY it’s the guy!

In the end though we are all wrong, as SL is supposed to be about creating an avatar that reflects yourself, or one that is pleasing to your eye. There are endless combinations there for people to explore. So that blog post trying to indirectly enforce or persuade people to make smaller ugly avatars, so the creators can make small ugly clothing is wrong.  For me it’s a visual/personal choice and I play alot of games where people that are of the size I poke fun, tend to be hobbits, dwarves, halflings, gnomes or freaks of nature in contrast to the average playerbase.

Remember, while I do point out some problems with mesh clothes and hair, and there are many, and of course the people who infringe on real copyrights like the Kodama Mall’s clientele yet put up “copyright infringement posters) , the other stuff is for fun, comedy. I like to make myself laugh, and if others laugh with me that’s cool… BUT, it’s not a requirement for reading anything I write. I like to look back at things I wrote about and laugh to myself when having a bad day, so think nothing of it. If you like it though, that’s great!   Dang, I think I said the same thing twice.

The photos you used are attractive, but Bloodrayne and that chick from FF (I gave up after FFX) aren’t proportionate. Their legs are really long, but up against the others, you’d think they were ok because the feet and heads line up.

I could be seeing things though. I just got in from a blowout on the interstate and it’s late for me. xD

The part in the blogspot post I found interesting was the topic of land usage and the scale of building structures. From the moment I hopped into SL (July something, 2005 - RIP original account. Lol.) I’ve always found myself thinking that the buildings were WAY over-sized. I think that Penny was concluding that the larger the AV, the larger the building would have to be. This just uses up more land which costs more, yada yada yada.

I’m a smaller AV (though I like to think I’m proportionate.), height indicator telling me I’m 5’8”. Annnnnd yes, most of the female AVs around me are like 7’ or more. Good thing I dress my avatar in a grunge/punk/wtf way, otherwise they might scream ‘pervert’ at me. Lol.

Thanks for your weigh in. I was curious what other people thought about it seeing as how more and more AVs are attempting (see what I did there? xD) to scale down.

Actually, the character from FF looks very close to my avatar in size and I’m still pretty small in SL, but not a ridiculous small, like these hobbits. Four heads length of legs, sometimes 4 1/2 for some artists. Less is worse to me and people hiring in real fashion. In reality my legs are very long like that too, so it doesn’t seem strange to me. Also, heeled boots or thick soles like Lightning’s boots, give the illusion of length. 

As for the scale of buildings, college courses in game design, or in level design specifically, the rule they teach us is to make things slightly bigger in scale than they would be in reality for the characters. Most people in SL right now seem to have appropriate scales for their shops. Off the top of my head Hucci and Truth are great, even with the tall ceiling. I think that blotchy skin store Pink Fuel had really fucked up doors, but if I’m thinking of the wrong place, I apologize. My real house has vaulted ceilings. I feel lots of space looks good, as is the rule in level design itself, or world design… well for that, it’s fact. Basically structures and outdoor environments. 

I was kind of disappointed by some of the sizes on the Maitreya stuff recently despite the added a TON of sizes on those mesh creations, which is a huge plus to me. The ass is always too big or sticking out too far. I just have never seen people with a  back-end like that unless it’s a parody such as in comic books/manga or animated movie/tvs. Even the big stars/trends everyone follows just don’t look like that, and I’ll never understand it. 

(via delyria)

  1. delyria reblogged this from secondlifefuckno and added:
    see what you mean....went walking around today
  2. secondlifefuckno reblogged this from delyria
  3. secondlifefuckno posted this
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